Spoiler
[*]It is the first, initial option.
[*]The second option is a little deal with the main window and set up for themselves.
[*]The third advanced, with scripts (see the FAQ module ).
http://forum.oszone.net/thread-51547.html
[*]
Attention! Program is provided "as is" without warranty of any kind, express or implied, including all, without exception the implied warranties of merchantability or fitness for any particular purpose.
[*]Capabilities
[*]Unpack the archive to the specified location
[*]Unpack the archive and run the file / s (program, batch file, tweaks, etc.).
[*]Unpack the archive and run a hidden file / s (program, batch file, tweaks, etc.).
[*]Unpacking and running two startup files.
[*]Unpacking and launching executable depending on the bitness of the system.
[*]Unpack the file without launching.
[*]Unpack the archive indicator (progress bar).
[*]Report on the progress bar.
[*]Window select extraction path.
[*]Message after unpacking.
[*]Slip the planted file (it was impossible to view the content).
[*]Put a password to run
SFX.
[*]Put the password for the archive (by the curious and Antivirus).
[*]Hide files segment from the archives (you can not open a file).
[*]Overwriting files.
[*]Needless to delete (at the completion of the work program).
[*]Leave your signature in the script.
[*]Module selection bit.
[*]Compatible with x64.
[*]Compression Modlie using UPX.
[*]Compression icons, by removing the "big" sketches.
[*]Digital signature of the file.
[*]Integration of the menu Sent.
[*]Integration into the explorer context menu.
[*]Set as buttons in Total Commander.
[*]Require administrator rights (if and
sfx-start).
[*]Converter registry files for editing and adding them to
SFX script.
[*]Customize the appearance of the start-up created by the
SFX (menu with a flil description and checkboxes).
[*]Add shortcuts to any place and in any form (for the setup menu).
[*]Preview dialog of project.
[*]And many others, that greatly simplifies the creation and configuration of your
SFX project.
[*]Functions 7z
SFX Constructor
Script editor:
[*]
SFX -
SFX script editing.
[*]Drag and drop files:
- Product file - an executable program file (Label / 7z
SFX_Constructor.exe icon) or to the main window, you can drag and drop files directory.
- * .ico Files - when dragging to the main program window * .ico files, the project will be changed
SFX icon.
- The
SFX projects - while dragging on the main application window (or executable program) "alien" the
SFX, will open the scenarios window where you can edit the script and collect new the
SFX (repackaging scenario). Or save the script as a template.
[*]Self-removal - deleting the folder with the unpacked
SFX (which is specified in paragraph Unpack c), at the close / exit the program.
[*]Do not overwrite files - files overwrite mode when unpacking. If you start a second copy of the project, the first file is locked and can not be overwritten. The project will give the error window. And if you put a tick in creating, the locked files are not overwritten, and errors will not be.
[*]Unzip the - the way in which to be extracted / unpacked files start with
SFX (If you leave the field blank, the extraction will be produced in the% TEMP% \ "unikalnoe_imya").
[*]Drop-down menu - a choice of variables, which will be unpacking
SFX startup, and as a bud is called a folder to unpack.
[*]Help
SFX module - call
SFX module reference with examples and description.
[*]Hidden launch - hide console window batch file. Without the program window display at startup.
[*]Run a file - file selection * .exe or batch file, which will be launched after unpacking
SFX.
[*]Change Icon - displayed when clicking on the icon, you can specify any other * .exe file with the icon you want to assign your
SFX. (Note -
SFX to pick up "version / manufacturer / description / date, etc." from the file, from which was taken the icon). Possible replacement and the icon (* .ico), also, when you hover the cursor will display the path to the name of the startup file (selected in step Run the file).
[*]Progress bar - a word or phrase that will be displayed in the window with the progress bar
SFX startup (while unpacking files).
[*]Progress - information Scale create
SFX.
[*]Creation time in the name - the time in the title of the collected
SFX. Made
SFX, will have the title of the exact time of creation (example - WinNTSetup_01-06-47.exe).
[*]Help - display help on the program functions description.
[*]Password for the project - defined password must be entered when you run
SFX.
[*]Password Displays - Display or hide the password dialed in the program window.
[*]Path run
SFX - a function necessary for the AMS project.
[*]On behalf of the Admin - created
SFX, startup will require Administrator rights.
[*]Compress Icons - removes a resource icons and thumbnails of large (over 48x48).
[*]Compression module
SFX - module compresses using UPX, somewhere halving its size.
[*]Module -. Module selection depends on the bit system (If you do not know why this is necessary, then select the X86).
[*]Project file compression settings. You can play around with compression and to find a suitable alternative.
[*]